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View Poll Results: How should the maphack detector work?
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Automatically on, with options to punish maphackers
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181 |
43.51% |
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Automatically on (will display who cheats) but - no punishments
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70 |
16.83% |
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On Always - but with options to do punishments or not
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69 |
16.59% |
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On with all with a command at start, -mh
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23 |
5.53% |
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Don't do it at all, cause I maphack and I hate fair games
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73 |
17.55% |
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05-16-2007, 12:49 AM
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Senior Member
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Join Date: Apr 2004
Location: Nevada
Posts: 356
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DotA With a maphack detector - Whats your opinion?
[Edit]
Download Anti-Maphack DotA now!
Hit f9 ingame to learn about it.
(Release #2 by Xantan+Deaf)
[Original post]
Do you think its a good idea? Do you think if someone released a dota with a mh detector that Ice may go down in flames?
Do you think it should be added a certain way, maybe with a option to activate?
Post your opinions, and let me know.
PS: Yes, yes it is possible - easily.
I voted for on always - but with options to turn punishments on/off.
Cast your votes and help me out, thanks.
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05-16-2007, 02:33 AM
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Junior Member
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Join Date: Apr 2006
Posts: 13
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this would totally kick ass. You should work in conjecture with icefrog and this will help dota immensely.
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05-16-2007, 02:39 AM
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Junior Member
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Join Date: Mar 2004
Posts: 8
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How would this work? Warden can't even detect every map hack, so I highly doubt a map can detect a map hack unless you're thinking IceFrog will pack the map with a map hack detection program like Hollywood Hack, in which case, he's already stated he will do no such thing.
And even if he did, there'd be no way to enforce it. There will be plenty of hosts that will choose not to run the third party software.
I would love a map hack free DOTA, but it wont happen.
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05-16-2007, 03:02 AM
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Senior Member
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Join Date: Apr 2004
Location: Nevada
Posts: 356
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Originally Posted by azndude108
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this would totally kick ass. You should work in conjecture with icefrog and this will help dota immensely.
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Well, you see, I faked about 5 different DotA's and Ice seemed to know that when I emailed him, anyways, long story short, he said no.
Originally Posted by undefined
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How would this work? Warden can't even detect every map hack, so I highly doubt a map can detect a map hack unless you're thinking IceFrog will pack the map with a map hack detection program like Hollywood Hack, in which case, he's already stated he will do no such thing.
And even if he did, there'd be no way to enforce it. There will be plenty of hosts that will choose not to run the third party software.
I would love a map hack free DOTA, but it wont happen.
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Its very possible, and it will happen, just not in an official version, =[
Next dota that ice releases, I will release another with some actual good changes, including this maphack detector.
Its quite simple to detect it, its no external program, its detection ingame with triggers - I don't plan to go into it though for several obvious reasons.
Duh, Icefrog isnt doing shit, hes a horrible ****ing mapper, (actually hes not bad, not bad at stealing someone elses work and making minor changes for 60 versions.). Anyways, I will release a version with ONLY good changes, and we will see what happens.
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05-16-2007, 07:59 AM
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Member
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Join Date: May 2007
Posts: 95
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you are able to trigger an maphack detektor?
can u post the triggers plz, coz i dont know how to trigger it, and it sounds interesting.
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05-16-2007, 09:59 AM
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Junior Member
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Join Date: Apr 2007
Posts: 29
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xantan
you know i am evoluting on map hacking and triggers modding..
So yes go on with a trigger
PS: i will drop you a pm to give you some of my own research results
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05-16-2007, 01:16 PM
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Junior Member
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Join Date: May 2007
Posts: 10
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seems to be a good idea bur ill never join on a dota game with mh detector
i dont use mh because the basic thing it provides ( view the hole map and everyone ) i like the cooldown thing that ables me to view when a Pudge is ready to hook or something like that
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05-16-2007, 10:48 PM
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Member
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Join Date: Nov 2006
Posts: 53
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nice nice, i voted always on and punish the mh'er, even though i have recently been using maphacks, i still find it funny to start arguments with people that hack, "zomg ****ing hacker...Learn how play you noob!" and then i would finish the arguement with a subtle custom kick or any thing that would damage the hacking noob
to ice frog: you just dealt with the dawg, bitch!
__________________
WTF happened to secure gamers!!!!!!!!
my name on Battle net USwest is ACt.b-deledio ,gev and i both work together
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05-17-2007, 07:46 AM
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Senior Member
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Join Date: Apr 2004
Location: Nevada
Posts: 356
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Ok, after the big poll, I decided to do it the way that I voted after all. The maphack detector is automatically on, and punishments for maphacking is at default on. (Blue at any time can turn punishments on/off) Players will vote whether to kick or to do nothing to the maphackers, and will have a in game list of all detected maphackers at any time of game play. This is not some phony model that crashes players, this is a professional non transferable (sadly) maphack detector.
I just put it all in DotA, and I had a weird issue, it appears the abilities I used to make a few units invisible and a few items to make units invisible were not what they were at first, that, and I made a pretty gay looking loading screen, and map preview art, so, it is in beta stages till I fix up the very small mistakes. Other then this I am very happy to report it was a very successful test, and I will think about releasing the beta, or, the official (or not so official) DotA Allstars v6.43b AMH by myself and GhettoChild in due time. Keep a watch on this topic or new topics for information about this, and thanks for voting guys.
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05-17-2007, 07:55 AM
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Member
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Join Date: May 2007
Posts: 95
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i would test it if u want, but i have no maphack^^
if i could help just say it.
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