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View Full Version : [request] DOTA : remove trigger happening at the 45 min


ouaklafoud
05-09-2007, 11:12 AM
Hello
I have a request for pro.
not as usual a cheat request but a tweak that I would like to do on the map DOTA.

I have been unable to locate where is the event/trigger that double the amount of creep spawn after the 45th minute of game.
I would like to have or make a hack where this feature is removed.
maybe someone can point me where it is located, or proposed the hacked war3map.J :)
thank you

another question for pro
some events are coded regarding the value of a integer having a value as
local integer value=GetUnitPointValue(blabla)

it seems the value is equal to an ability played by a hero during the game, in order to launch a sequence of function corresponding to what a spell should perform... can someone give me more information regarding this command "GetUnitPointValue" ?

Thunder_D
05-09-2007, 12:38 PM
im not sure but it may be custom value of an unit someone please correct me if im wrong

ouaklafoud
05-10-2007, 11:09 AM
I solved the request by myself !
you can close the request :)

explains :

function kA
seems to create the spawning of the creeps on the 3 ways.
am is the amount of spawned unit
for exemple the spawning of ghouls
call CreateNUnitsAtLoc(am,'ugho',AC[0],ao,bj_UNIT_FACING) // Ghoul


after a research I find an interesting line :
2700 = 45 minutes * 60 sec
I checkedd for a trigger starting at 2700 sec that i couldn't find,
so I examined all trigger having a time dependency and I find this one :)

call TriggerRegisterTimerEventSingle(cG,2699.)
call TriggerAddAction(cG,function JV)

meaning this will start the trigger JV after 44"59' of the game

function JV & function Jw are defining the amount of creep spawn !!

YEs !!

devINVISIBLE
05-10-2007, 11:56 AM
Nice research :) Thanks for posting back with the explanation you found. I'd love to have more people like yourself around the forum. :cool:

MasterGamer
05-10-2007, 03:27 PM
i agree.

If there would be something like Karma i would give u one ;)

ouaklafoud
05-10-2007, 06:09 PM
cheers

I have done a 6.43b with 6v6 players
but I don't know whhy the ghouls/treants are on crack :eek: :eek:

they go from spaw point to tower 1 then they back to spawn point,then they go to next one, then they go to tower 2 and come back to tower 1, etc
its a WEIRD bug..

I would like to post my war3map.j to have someone looking into it but i dunno how to upload.. I have no web site

MasterGamer
05-11-2007, 07:22 AM
How can u make a 6v6?

Or can a Player now control them?

ouaklafoud
05-11-2007, 10:53 AM
just type DotA Allstars 6.38b 6v6 Ver.3
you will find a map done by someone in this board.

great stuff, more pushes, more activity.. unfortunatly it is an old version