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mistergay
08-10-2008, 02:49 AM
Hello,

I had a small debugging session with Warcraft III lately. The goal was to enable features of the replay system in the online mode. What means that? It means we could use all abilities of the replay system in the online mode. Ahhh, remember? No fog, clickable units, and much more. However, those offsets are useless for me, you will notice it when you apply the patches and join a game. I got another way. ;)


6F3FB85D 837B 10 00 CMP DWORD PTR DS:[EBX+10],0
6F3FB863 837B 14 00 CMP DWORD PTR DS:[EBX+14],0

6F3FB85D C643 10 00 MOV BYTE PTR DS:[EBX+10],0
6F3FB863 C643 14 00 MOV BYTE PTR DS:[EBX+14],0



http://img49.imageshack.us/img49/4563/jpg1dl5.png

Darimus
08-10-2008, 12:28 PM
You forgot to take a screenshot of the part where you disconnect a few seconds later. ;)

Those two CMPs are for the DWORD's set by FogMaskEnable, and FogEnable.

mistergay
08-10-2008, 07:35 PM
You forgot to take a screenshot of the part where you disconnect a few seconds later. ;)

Those two CMPs are for the DWORD's set by FogMaskEnable, and FogEnable.

Hello, I'am not very familiar with the Warcraft III engine. Could you tell me why the game splits? Any RE sources available?